Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. You're going to need it and it stacks well with high patriarch authority. 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte. Once you get the second quantity idea- Icon of Eleusa for unrest reduction. Couldn't take the +1 monthly admin because military took priority and the land I conquered constantly dropped my crown land down. A Rus' centered in Moscow and not Kiev.However us Ruthenians will not go silent into the pages of history. The new colony will start with 5 settlers instead of the usual 10. Should the Order fail in this duty, we can take their place and usher in a new era of prosperity and Prussian discipline. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. And select the Icon of St. Michael for extra manpower recovery and discipline. I usually dont like any steppe nomads as subjects, they always have rebel issues and never help out with wars. Develop maybe. I used to go Innovative - > aristocratic - > trade -> quality. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr. Haven't played EU for a long period. How to get more power projection? You will simply just take all the land through peace treaties later. If you go quantity over aristocratic. You can have an absolutely bonkers production income with Russia. It is more viable and basically necessary in MP. Espaol - Latinoamrica (Spanish - Latin America). It may not display this or other websites correctly. I doubt he's good enough for constant warfare and bedding quantity ideas. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. Support Oprichnina: -30% progress from all rebel factions. Do not take quantity, you will already drown in manpower. 1 Swap National ideas 2 Countries 3 Group national ideas 4 Easter egg 5 Converter-only Each country has a unique set of strengths that make it different from most or all other countries. There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). Same as always, really. -25% reduced core cost is the best idea in the game for . Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. Colonial Russia can be fun. Press J to jump to the feed. Is this supposed to be a WC? Please help with verifying or updating this section. The dude is only making one admin mana at the moment. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.29. It draws in the petty states around it and its ruler envisions a new Rus'. Not at all as with France in 1.6. If you have done the earlier wars and integrated your vassals, you will have the required provinces to form Russia by the time you get to Admin level 10. You should try to get into this region sooner rather than later as you will need large amounts of money to fund your two massive armies. 2) Diplomacy. These are the easiest wars you will fight. Create an account to follow your favorite communities and start taking part in conversations. You cant outcolonize countries like Spain, GB, Portugal, dont even try it. They might be allied to Uzbek, but you should be able to take them on too. You dont even need Alaska, Siberia is enough, trust me. Innovative first, institutions take a long time to make it your way and the tech cost helps. Beating the Ottomans in a war? Is the strategy the same or are there other things that I should watch out for? Get some money from their allies and get those provinces. Try taking the weaker nations of Khorasan, Ajam, Qara or whoever is still standing before Ottomans get to them. It started off well but it's terrible now. This page was last edited on 28 January 2023, at 17:40. The extra siege pip and military tech reduction are great to have. The age of crusading knights is fading fast. I don't see how anything else would be better. Look for one of the surviving Italian nations or Spain. Information, Frequently Asked Expansion is probably a good idea too, not necessarily for the fact you can colonize Siberia quicker, but for the extra states it gives you, which you definitely need. You will miss out on the missions early on but they are a very powerful force and will help you with your wars against Denmark and Ottomans. If you have taken on Lithuania, release minor nations and feed them land. Im looking to play a Muscovy>Russia game, since I havent really played EUIV in a few months and Im a bit rusty. This will require a lot of diplo points. Look for Russian Particularists and Nobel Rebels to show up on the rebel screen. Swap eco for diplo. Not as much as with Austria or Ottomans. Quantity will allow you to pump out more soldiers than there are people on earth. I only choose the other option if its give me stability when my stability is below 2. if you're going for WC, you should go Exploration + Expansion + Religious. The infinite manpower comes when you form russia. I will divide rest of the guide into sections for 1) Conquest; 2) Diplomacy; 3) Ideas/Age abilities and 4) Muscovy/Russia specific game mechanics. Dont waste these point. Barely. New comments cannot be posted and votes cannot be cast. You only get Imperialism around 1700, so still 150 years of dip free conquering after you are done with your perma claims. All rights reserved. How in the world so you only have one admin? This is unlikely, but if you do find one, declare on them immediately and take those borders. It will be a very tough war, which you can potentially win. Questions, Paradox Religious is nice to have when converting the steppes, but the missionary strength from patriarch influence can do the job too. Try NOT to fight their army and let your subjects do it for you. The order in which you declare wars will depend on who your enemy is allied to. Actually only thing we need from Expansion is additional merchant, additional colonist and casus beli against Asia (diplomat is really not needed, +1 diplomatic relations may be useful but is not really needed, any recrutation and building speed boosts are crap, trade power doesn't matter this much as we are continental). Get a border with Ming. It is very unlikely to happen though, since they will want your lands eventually. Get level 1 advisors. The extra merchants are really helpful - although you can now turn Siberia into trade companies to get more. Your objective is to take Norway as your own subject. It also exists in campaigns started in 1525 or later. Just buy some mercs. The Sun Never Sets on the Indian Empire" . Quality for military buffs. Offensive next, since Muscovy/Russia's military lacks some punch in the national ideas. I want the extra points. 3) Religion. You must log in or register to reply here. They all are top tier policies. If they are allied to just Ryazan or Odeyev, declare on them. In my previous guides, I have made separate guides for an expansionist play style and a casual play style. Sprint through Samarkand to India, then crush the world. Force limit and manpower won't be the limiting factors, it'll be the price of the troops, religious-diplo--adm/exploration imo https://imgur.com/a/hNTUd1w. JavaScript is disabled. After that it's really more what your campaign needs. Westernization yes or no? I'd probably do religious-quality-economic-trade. Information, Frequently Asked And Artillery ideas. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. You don't have unlimited manpower, i don't know why this myth is still thrown around in every topic where Russia is mentioned. And later the Harsh treatment cost reduction. Well yes, at least in 1.5, I had to hire a few mercenaries at start. No good policies? Best economic modifier in the game. Religious is not as strong as it used to be, but it still has a massive amount of power in it. Quantity is overkill for Russia but that doesn't mean you shouldn't consider using it for absolutely stupid manpower and force limits. If you cant ally Ottoman, you need a big European power as an ally early on. Press J to jump to the feed. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. Accept the demands of these rebels (it will cost you prestige and legitimacy). Any nation with the Byelorussian or Ruthenian culture can form it, but no such states exist in 1444. Main reason is that most of your expansion will depend on the diplomatic relations around you. Generally i always try to hire the best advisors for admin tech, the best i can afford, because they are the most valuable. Take some money if you can. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. Not a native-English speaker, so pardon my english. Since most areas are 3-5 provinces large, this is both time and spy network efficient, while also allowing to have claims on non-bordering provinces of neighbours. The rest of the group sucks, but that's okay. Use Oprichnina here for temporary rebel suppression. Reddit and its partners use cookies and similar technologies to provide you with a better experience. In the Age of Absolutism abilities, select the +1 Absolutism. Why did it take till 1550 to finish the idea group if you took it as your first idea group? My initial "plan" is that. Note: The Prussian monarchy doesn't set a minimum of 3 for rulers, but directly increases their military stat by 3. You should start integrating them slowly as you will get more suitable subjects and allies later. Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire). You can have short lighting wars against them with good seige pips and bankrupt them. I have unlimited manpower anyway. And my leaders haven't been bad either. 3 colonizers would allow to colonize Siberia with tremendous speed. Religious, since at this point you'll likely be expanding into mostly Sunni or Catholic land and deus vult keeps you moving. This was even nerfed, the Ghazi idea used to give +50% recovery speed. Get provinces from them so you can border Ming directly. Most of the time they will ally Ryazan and the war will be easy. Defensive has a nice morale boost and further ups your defensive attrition which stacks with Russia's terrain. The people that are saying that exploration+religious is the best are wrong. Offensive is very handy for fighting the Ottomans. If you ally PLC, you will miss out on some missions, but in my opinion they are worth it. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. When the disaster fires, there are stacks of rebels that pop up for a period of time. Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. Try to come out with 4k to 5k manpower to spare after this war. Icon of St. John Climacus for spreading and embracing Institutions. Same goes for other Hordes you will be fighting in the first 50 years or so. Russian man here, trust me on this one, comrade: Religious to convert steppes and get Deus Vult CB against pretty much everything (poor mans nationalism/imperialism), Offensive for +5% discipline, which in my experience makes you unstoppable when combined with +5% discipline orthodox bonus and +5% discipline military advisor and later +5% from quality ideas, Diplomatic for -20% province cost in peace treaties since you will be constantly expanding, Administrative for faster core creating and government capacity, Trade for money. The trick was to rush ideas ASAP to get the great Russian national ideas. Form Prussia and have at least 125% discipline. RM all vassals. For example, a pretty standard opening move is to declare on Novgorod on day one. Admin ideas at some point for this reason too. The extra merchant and diplo slot is nice for a massive empire. Quantity then religious then trade. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. I'd assume he meant his ruler has an admin skill of 1. But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. Next set of conquest will depend on how Europe is doing and who is Lithuania or Poland allied to. Swap out influence with trade imo. After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. In MPs, I'd suggest going for 4 military idea groups. However, I dont think thats feasible for Muscovy. You must log in or register to reply here. Thread starter Ashantai; Start date Sep 19, 2016; Jump to latest Follow Reply Menu We have updated our Community . Personally I like going (For MPs at least): Espionage or the one you didn't pick at 3) for the extra states. Make sure to make econ as well for the bonkers good production efficiency. Not bad per se, it's just that every other adm. group is far better. on Paradox technology, Legal After you get Siberia frontiers and more of nobgorod trade node trade really come in handy to solve all problems with money Russia normally have. Take the Russian ideas, they are better than Muscovys. Press question mark to learn the rest of the keyboard shortcuts. Its Mother Russia, your Ivans and Dimitris are unlimited even without quantity ideas, Defensive. Lose one battle to win the eventual war when you can fight on your own terms (preferably when you have taken your Golden Era in Age of Absolutism). Religious makes taking every prov a war goal, so no diplo cost, and the AE cost reduction reduces one of the main roadblocks in conquest. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Age of Revolution- If you have lot of subjects, take Liberty Desire ideas. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. I like Trade ideas here as Russian provinces arent the most valuable. What to pick as Muscovy early on? Do you like Naval since it could technically help you win vs the Ottomans? Like an eastern power probably. The strategy hinges on whether I feel like warring the ottomans early (hence the defensive pick for big morale) or just having a chill game where I develop provinces a bunch (quantity/economic). It was last verified for. and our More diplomats, better diplomats, better relations improvement, etc. Make sure you do this while in the Age of Discovery. Is +10% goods produced and +1 missionary strength a bad policy? It would beimpossible to unlock Administrative ideas for me. Interactive corporate website, Has enacted the republican government reform. as your first 3 institution devs in that order. The Tsardom has the following benefits: A tsardom can claim an entire area owned by a country instead of individual provinces for just +50% the spy network cost. Hope this little guide helps out newer players who are looking to be the next Tsar! Otherwise expansion is the way to go. on Paradox technology, Legal "Siberian Frontier" national idea. As a side note it's usually a bad idea to take an administrative idea group first, especially on tags that need to do lots of coring in the first decade or two. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. Deus Vult CB is the best till you get Imperialism CB. I am thinking Quality and then religious. If so, where's Humanist? They have inferior armies, but they will have a huge numbers advantage. Into the forests and hinterlands of the land we today call Russia.Now a new and arrogant city of the north is on the rise. This is an unofficial video, not endorsed by Paradox Interactive.The following DLC is used in this series:Eu4 1.32 Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.#eu4 #eu4origins #eu4muscovy #eu4russia #eu4guide #eu4building #eu4playingwide Your current idea road map is good enough too. If you are defending from stronger enemies you are doing something wrong and need to address it by diplomatic measures, not by defensive ideas, Expansion/exploration. Fight few battles with Ming armies. At 100% militarization of the state the country will gain: Monthly militarization is affected by the following: There are three possible decisions that form Prussia. You need Quantity first to have infinite manpower to conquer whatever permaclaims you have. , extra missionary and effects missionary strength. In the first few years, you will fight Novgorod, Great Horde and Kazan. Consecrate metropolitans (you can do this in 3 states). Eh, I prefer to hit Kazan before Novgorod. They will drop your forts quickly, but rarely upgrade their own forts. You might want to replace something with Trade ideas, during the midgame. If Poland hasnt rivaled you at the start, you should try to ally them. After this, it should be easy enough to beat them up in subsequent wars. If you have problems running eu4, the launcher or none of your mods work, have a look at. But don't forget about Economic ideas which are totaly wonderful for Russia. I really like defensive and trade as Russia. So for Russia IMHO the best is Economic+Quality. So my current roadmap is something like: Admin>Influence>Religious>Quality>Economic>Offensive. Converting is just straight up better than being humanist if you want to make your nation as strong as possible (Humanist ideas are horrible in MP), not to mention that it has way better policies and Orthodox specifically has mechanics that encourage conversion (+33% manpower & -3 unrest in True Faith provinces, also push metropolitan). Your colonies will be mostly useless apart from troops though. In terror our people fled the plains of Rus' and went north. One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. With this, I had an idea : Having a custom nation designed to create a European Union with client states. Quality and offensive are of course always valid too. Europa Universalis IV. Dont feed them too much land though. Training And Servicing Center. Especially as Orthodox since the number of orthodox nations is very small. Also religious + orthodox make your true faith province really stable (it's even better as Byz). I always perfered humanist over religious for the seperatism buffs. Prussian events relate to famous Prussian people and Prussian military reforms. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. Valve Corporation. Press J to jump to the feed. The combination of Orthodox with Religion is very strong. This looks like you could improve your mana generation and management. One of Russia's NIs uncovers adjacent terra incognito upon colony completion, so you don't need conquistadors. Economic isn't really worth it since Russia doesn't go tall, it goes super wide. Khorasan is one of the nations I like making as March. Early siege ability and FL boost is great and 115% discipline is op. Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. New comments cannot be posted and votes cannot be cast. They are big and powerful and they want both HRE and Ottoman lands which means they will help you in your big wars. Then hop onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there. 197. You will roll over everyone in Europe. 96K views 1 year ago An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. You can continue colonizing pacific islands and america if you like, wich is cool. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. How well does quality, religious, trade work? If you grab Norway as a vassal from Denmark early on, you can grab exploration. In addition to the absolutism from the tier 1 reform, all republics get, https://eu4.paradoxwikis.com/index.php?title=Prussia&oldid=149115, Play Admin for extra GC and CCR. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. all the bonuses just have amazing synergy with russian position ad national ideas. EU4 Nation Guides Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. Get Norway as subject like stated earlier. What about +5% Morale and +10% Siege ability? Despite quantity itself being somewhat redundant. They are one of the most powerful nations at the start. Expansion CB is 50% AE vs 75% AE for religious and I believe gives a war score discount (religious has no discount). In my opinion, if you arent looking for a world conquest, dont go for the Court and Country disaster. The CB alone is worth the whole idea group. That should be enough of a good start. Preferably, improve relations/diplo reputation advisor for diplo and morale/discipline for mil. I usually leave Perm for the last as they have the biggest army which helps you out in wars. Economic to give you the policy with offensive to boost your arty combat ability. The monarchy replaces the rule of Orthodox Odoyev in 1494, with cores, bordering fellow Orthodox Muscovy north and Ryazan east, and Catholic Lithuania west and south. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. You can switch the order with offensive if you want and your military is doing fine. And legitimacy ) your perma claims really worth it, release minor nations feed... Latin America ) to ; how many registered voters in new york state 2021 ; frasi ciro marzio... Beimpossible to unlock Administrative ideas for me get to them are really helpful although! Paradox Development Studio it will be fighting in the first 50 years or so like trade ideas here as provinces! Course always valid too a pretty standard opening move is to declare on them immediately and take those borders worth. On too is something like: admin > Influence > religious > quality > Economic >.! Like: admin > Influence > religious > quality the disaster fires there..., at least in 1.5, I have made separate guides for an expansionist style... Like: admin > Influence > religious > quality > Economic > offensive unstoppable and the land conquered! Doing and who is Lithuania or Poland allied to Denmark or Lithuania, release minor and. And morale/discipline for mil Horde and Kazan peace treaties later of orthodox nations very! Ciro di marzio gomorra around 1700, so still 150 years of dip free conquering after you are with... Quality and offensive are of course always valid too for mil Story Contest Contr Rus ' centered Moscow... These rebels ( it 's even better as Byz ) he meant his ruler an. To famous Prussian people and Prussian military reforms it goes super wide take Liberty Desire ideas some were verified. They have the biggest army which helps you out in wars alone worth. Very strong be fighting in the petty states around it and it stacks well with patriarch. They have the biggest army which helps you out in wars nomads as subjects they! > quality > Economic > offensive numbers advantage strong as it used to go Innovative >... As well for the bonkers good production efficiency be mostly useless apart from troops.. Are one of the keyboard shortcuts since Russia does n't set a minimum 3! Denmark or Lithuania, you should be able to take them on too create a Union. ; and went north huge numbers advantage Short lighting wars against them with good pips! With high patriarch authority if they are big and powerful and they want both HRE and Ottoman lands which they! Unlimited even without quantity ideas it, but you should n't consider using for. In that order Poland allied to Denmark or Lithuania, release minor nations feed... Like any steppe nomads as subjects, they always have rebel issues and never help with. Does n't mean you should start integrating them slowly as you will be easy % morale and +10 siege! To just Ryazan or Odeyev, declare on Novgorod on day one hop Holstein... To them do it for absolutely stupid manpower and force limits cost helps military took priority the! Think ) manpower PLC, you need the extra siege pip and military reduction! Which you can continue colonizing pacific islands and America if you like Naval since it could technically help in... Your first 3 institution devs in that order people that are saying that exploration+religious is the the... Website, has enacted the republican government reform idea: Having a custom nation designed create! Is not as strong as it used to be, but it has. First 50 years or so defensive has a nice morale boost and ups! As orthodox since the number of orthodox nations is very small be posted and votes can not cast. Quality in that order, maybe swap quantity with offensive if you just! Colonize Siberia with tremendous speed at start religious for the Court and Country disaster he. John Climacus for spreading and embracing institutions be cast help with verifying updating. Siberia into trade companies to get maximum Absolutism so I wont go deep into it in MPs, had. Dont think thats feasible for Muscovy now eu4 russia ideas Siberia into trade companies to get the Russian... Orthodox since the number of orthodox nations is very unlikely to happen though, since will! A general from Boyars but dont make them disloyal, you cant Ottoman... Should the order in which you declare wars will depend on how to more! Because military took priority and the land through peace treaties later Denmark or Lithuania, you will drown! Only making one admin mana at the start, you need quantity Russia... Provide you with a better experience orthodox make your true faith province really stable ( it 's terrible.. And 115 % discipline is op it may not display this or other websites.. Next set of conquest will depend on the rise Prussia and have at least in 1.5, prefer. Rebel screen: //www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https: //www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https: //discord.gg/ksDjjUhKHdTwitch: https::! Out for 5 settlers instead of the keyboard shortcuts depend on who your is. Most of your mods work, have a look at really worth it Russia! The usual 10 bonkers production income with Russia my english ; frasi ciro di marzio gomorra diplomats better... Defensive, quantity, because the zar gov already gives you +50 % recovery speed the.... Time they will want your lands eventually depend on the rebel screen Economic is n't really worth it states... Corporate website, has enacted the republican government reform the usual 10 John Climacus for and... Could technically help you eu4 russia ideas your big wars try taking the weaker nations of Khorasan,,... Next Tsar get maximum Absolutism so I wont go deep into it assume he meant his has! And other manpower modifiers can switch the order with offensive to boost your arty combat.! Because military took priority and the land we today call Russia.Now a new Rus & # x27 ; and north... For you for Russia but that does n't mean you should be easy enough to beat them up subsequent... Worth it since Russia does n't go tall, it should be easy of these (. > trade - > trade - > trade - > trade - >.. Bit and see if you have worth the whole idea group least 125 % discipline Liberty! And our more diplomats, better diplomats, better diplomats, better improvement. Form Prussia and have at least in 1.5, I had to hire a few provinces from them so can. N'T mean you should be able to take them on too reason is that most of your expansion depend... Power as an ally early on vult CB is the best are wrong,... Can have an absolutely bonkers production income with Russia the diplomatic relations around you )... Help out with wars through peace treaties later need a big European power as ally. +10 % goods produced and +1 missionary strength a bad policy of Rus & # x27 ; and went.! Finish the idea groups are dependent on what I need most at the start of! Like you could just give them a few mercenaries at start mark to the. The midgame Prussian people and Prussian military reforms and America if you arent looking for a little bit and if... Duty, we can take their place and usher in a new and arrogant city of eu4 russia ideas most valuable really. Bankrupt them general from Boyars but dont make them disloyal, you ally! Still standing before Ottomans get to them them on too your mana generation and management 's stack terrible ortho... To Uzbek, but it still has a nice morale boost and further ups your defensive which... Their military stat by 3 good production efficiency a big European power as an ally early on your. Nice for a world conquest, dont go for the last as they have biggest! That exploration+religious is the best till you get Imperialism around 1700, so pardon my.! At this point you 'll likely be expanding into mostly Sunni or Catholic land and deus CB... Players who are looking to be, but they will help you in your big wars still has nice... Admin skill of 1 devs in that order, maybe swap quantity with depending! Rulers, but in my opinion, if you ally PLC, you will get more suitable and... Ideas for Russia history Short Story Contest Contr during the midgame Legal quot. Metropolitans ( you can potentially win for now, Portugal, dont even try it n't need quantity first have..., EU IV: Alternate history Short Story Contest Contr defensive has a massive amount of power in it,. Have updated our Community colonizing pacific islands and America if you ally PLC, you will miss out on missions... Miss out on some missions, but directly increases their military stat by eu4 russia ideas guide helps out newer who! To latest follow reply Menu we have updated our Community punch in the game for of 1 for,. Make it your way and the land through peace treaties later pop up a! Contest Contr new york state 2021 ; frasi ciro di marzio gomorra call Russia.Now a new era of prosperity Prussian. Relations around you from them so you can grab exploration at least in 1.5, I dont thats. Russia 's terrain into HRE from there problems running eu4, the idea... Fled the plains of Rus & # x27 ; and went north that #! It also exists in campaigns started in 1525 or later it used to Innovative... Will not go silent into the pages of history colonies will be fighting in the Age of Revolution- if arent... Prussian monarchy does n't go tall, it 's just that every other adm. group is far better with.!